Then, once you're satisfied, you can head out into the wild beyond once more, this time just ever so slightly more prepared to take on those biting, bombing, and bullying bugs. You can even change the design to suit your fancy as you go. "die," you'll be able to use the loot you gathered in order to patch up and improve your mech. Even if you get bumped back to your base by bugs, i.e. Let's say you stray too far into dangerous territory out in the wild, but you manage to find a bunch of resources, research new designs, and gain enough experience to help upgrade your rickety mech. There's a very good chance you'll get taken out by these little critters early on (I sure did), but where some games might punish you for exploring, pushing the boundaries, and taking risks, Stonefly encourages this. Luckily, Annika's mech-piloting skills and mechanical ability will keep you alive in a bug-filled forest where you're just as likely to stumble across riches and resources as you are to have the wind knocked out of you by a variety of rather rowdy insects. No matter your preferred style of gameplay, Stonefly will start out the same way: You play as the young go-getter Annika, whose one mistake leads to a world of trouble.
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